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AccuPiXEL Series Camera Serial Commands
AccuPiXEL Series Camera-Control Software
Note: One byte of data consists of two ASCII codes. For example, 0x3A is “3” (0 x 33) and “A”
(0 x 41). <ACK> is 0 x 06. <NAK> is 0 x 15. <CR> is 0 x 0D.
Note: 1-byte data is represented in 2 ASCII characters, e.g. 0x3A is “3A” or 0x3341.
<CR> = 0x0D Command or response terminator
<ACK> = 0x06 Command accepted
<NAK> = 0x15 Command not accepted
RS Command: RR<CR>
RS Return: RR + “16 bytes” + <CR>
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“T” (Table) “N” (kNee) X1 + Y1 + X2
+ Y2
ACK (X1, Y1) coordinate for knee 1
X1, Y1, X2, Y2: “00 - FF”
(X2, Y2) coordinate for knee 2
“M” (Gamma) ACK
“L” (Linear) ACK
“C” (Switch A,
B Table)
“0” or “1” ACK
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“N” “0” (Normal) ACK Normal Scan Formal
“3” (Binning) ACK Double Speed Binning
TABLE 2.
16 Bytes Status Report
Byte 1 MGCL (1 byte) -- CDS Gain
Byte 2 Vtop(1 byte) -- A/D reference voltage Top
Byte 3 Vbtm(1 byte) -- A/D reference voltage Bottom
Byte 4 XA1 (1 byte) -- X-Coordinate of right knee for table A
Byte 5 YA1 (1 byte) -- Y-Coordinate of right knee for table A
Byte 6 XA2 (1 byte) -- X-Coordinate of right knee for table A
Byte 7 YA2 (1 byte) -- Y-Coordinate of right knee for table A
Byte 8 XB1 -- X-Coordinate of left knee for table B
Byte 9 YB1 -- Y-Coordinate of left knee for table B
Byte 10 XB2 -- X-Coordinate of left knee for table B
Byte 11 YB2 -- Y-Coordinate of left knee for table B
TABLE 1.
Serial Command List (Continued)
First
Character
Second
Character
Third
Character Response Functions
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